Layers are used to add custom textures on top of the base model and allow them to have special effects or be enabled by special means.
Default: Empty List
Color data is used to set the colors for things like jars and spawn eggs.
Default: No Colors
Model is a reference to the location where the GeckoLib JSON geo model is stored.
Texture is used as the base texture for the model and will always be displayed on the bee no matter what. For example if the texture is "creeper" it will use
resourcefulbees:textures/entity/creeper.pngfor the normal texture and suffix
_angryfor the angry texture.
Default: Missing Textures
Animation is a reference to the location where the GeckoLib JSON animation is stored.
Size modifier determines the scale of the bee when rendered in-game.